Figma prototype: here


Story-telling

Graphic desgin

UX/UI

A project for a UX/UI course in Shenkar | Second year

Smart Cup App

User flow

This project explores the design of a companion mobile application for a smart cup that allows users to heat, cool, or carbonate their beverages on demand. The app enhances everyday drinking rituals by giving users full control over temperature, texture, and drink preferences through a seamless digital interface.


The experience is structured around two main sections. “Your Collection” represents the user’s personal smart cup, where favorite drinks can be saved, customized, and easily recreated. Users can adjust temperature levels, carbonation, and other drink settings, creating a personalized and intuitive interaction between physical product and digital experience.


The second section, “Family Collection,” introduces a shared ecosystem. This feature allows users to view and control multiple smart cups within the same household, enabling seamless management of different devices from one interface. Each cup is clearly represented, making it easy to switch between users and preferences.